Brain Games

From Charmed By Challenge

  Green Glass Door: A word game where only words with double letters can go through the “green glass door.” For example, “Trees can go through the green glass door, but a forest can’t.” Students will enjoy trying to figure out which words fit the rule.

  Black Magic: A mind-reading game where a chosen student guesses a hidden object by answering yes or no questions about its color. The trick is to ask about black items to hint at the correct object.

  Mystery Sculptures: Create a “sculpture” of a student using markers and have others guess who it represents. The key is to mimic the student’s body language while sculpting.

  The Right Party: A guessing game where students state what they will wear to a party based on what the person to their right is wearing. Only those who guess correctly are allowed to “come to the party.”

  The Umbrella Party: Similar to the right party game, but students must use “um” in their responses to be allowed to “come to the party.”

  Johnny Whoop: A finger-tapping chant that students mimic. Correctly performing the chant involves specific movements and ending with crossed arms.

From Transum

  Draw Without Lifting Pencil: Students draw shapes or patterns without lifting their pencil, based on examples 

From Teach Thought

  It’s a Mystery: A cooperative mystery-solving game where students use numbered clues to uncover a hidden item or solve a case.

  Worst-Case Scenario: Students work together to solve a hypothetical problem, such as being stranded, by listing essential items or creating a survival plan.

From The Teacher Next Door

  ABC Game: Students name items related to a given topic for each letter of the alphabet, working in pairs or small groups.

  Pico, Fermi, Bagel: A logic game where students guess a three-digit number based on clues. “Pico” means correct number but wrong place, “Fermi” means correct number and place, and “Bagel” means incorrect number.

  How Many Can You Name?: Students list as many items as they can on a given topic within a set time. The most comprehensive list wins.

  Play “Or”: A discussion game where students choose between two options, such as mountains or the beach.

From Oregon State University

  Cosmic Number: A number puzzle where students determine why four is considered the “cosmic number” by analyzing letter counts of numbers.

From Play Works

  4 Corners: A movement game where students choose and move to one of four corners based on the call of their number.

From What We Do All Day (lots of great thing on this site)

  T Puzzle: A challenging brain game where students solve a tangram-like puzzle to form a “T” shape.

  MATH CUBE RIDDLEPrintable and number game

  Turn 2 circles into a square

From TpT Store has directions

  Multiplication Game Bizz Buzz: A game where students respond to a sequence or prompt related to the word “biz” and “buzz” in various ways. 

  Arms Up: A game where students interpret your signals based on their hand position. Both hands above the table means “yes,” both hands below means “no,” and one hand above means “maybe.”

  12 Game: Students take turns saying one to three numbers sequentially. The person who says “12” is out, and the game continues until only one person remains.

  Historical 2 Truths and a Lie: A variation of the classic game where students share two truths and one lie about historical figures or events.

  Which One Doesn’t Belong?: A critical thinking game where students identify the item that doesn’t fit in a group.

  20 Questions: A classic game where players guess an object by asking up to 20 yes-or-no questions.

  Wipe Off: A math game where students perform operations to remove numbers from a board, involving addition, subtraction, multiplication, and division.

  Sandman: A game where the “Sandman” blinks at someone, causing them to sit down while others try to guess who the Sandman is.

  Guess the Most Important Thing: Students take turns guessing what’s most important to the teacher or classmates, using prompts or clues.

  Write It Activity: In small groups, one student knows a word and provides hints for others to guess and write the word correctly.

  2 truths and a lie.

  Brain Dump

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